🔹Add Model Transformation to the Scene
addModelTransform:
refId
objId of the object
required
string
initialPosition
default: [0, 0, 0]
optional
[float, float, float]
finalPosition
default: [0, 0, 0]
optional
[float, float, float]
initialRotation
default: [0, 0, 0]
optional
[float, float, float]
finalRotation
default: [0, 0, 0]
optional
[float, float, float]
initialScale
default: [1, 1, 1]
optional
[float, float, float]
finalScale
default: [1, 1, 1]
optional
[float, float, float]
length
default: 2 (default duration of your animation is 2 sec )
optional
number
// IDE.addModelTransform({
refId: objId,
initialPosition: [0, -10, -2],
finalPosition: [0, -3, 0],
initialRotation: [0, 0, 0],
finalRotation: [degreesToRadians(30), 0, 0],
initialScale: [5, 5, 5],
finalScale: [4, 4, 4],
length:2
})
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