πΉAdd Object to The Scene
//
var objId = IDE.addObjecttoScene({
assetName: 'ASSETglb', //glb object name
position: [0, 0, 0],
scale: [1, 1, 1],
rotation: [0, 0, 0],
handleOnClick: handleClickFunction
})
// IDE.removeObjectfromScene({ refId: objId })
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