🔹Add Room to the Scene
addRoomtoScene: to add room to the scene (returns objId of the room)
assetName
asset name
required
string
Unit
position
default: [0, 0, 0]
optional
[float, float, float]
3D Units
rotation
default: [0, 0, 0]
optional
[float, float, float]
Radian
scale
default: [1, 1, 1]
optional
[float, float, float]
3D Units
// Some codevar roomId = IDE.addRoomtoScene({
assetName: 'ROOMglb', //room object name
position: [0, 0, 0],
scale: [1, 1, 1],
rotation: [0, 0, 0]
})
removeRoomfromScene:
// Some codeIDE.removeRoomfromScene({ id: roomId })
Last updated