πΉAdd Room to the Scene
// Some codevar roomId = IDE.addRoomtoScene({
assetName: 'ROOMglb', //room object name
position: [0, 0, 0],
scale: [1, 1, 1],
rotation: [0, 0, 0]
})
// Some codeIDE.removeRoomfromScene({ id: roomId })
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