Add Light to the Scene
addLighttoScene: to add Light to the scene (returns id of light)
type
type of light
required
βambientβ | βdirectionalβ | βspotβ | βpointβ
position
default: [0, 0, 0] (for directional, spot and point)
optional
[float, float, float]
angle
default:PI/3(for spot)
optional
Number: [0, PI/2]
color
Default: 0xffffff
optional
string
decay
Default: 2 (for spot and point)
optional
number
distance
Default: 0(for spot and point)
optional
number
intensity
Default: 1
optional
float
penumbra
Default: 0(for spot)
optional
Number: [0, 1]
removeLightfromScene:
id
id of light
required
string
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