πŸ”·Object

An object serves as a crucial reference point for a '3D model,' acting as the cornerstone in the process of crafting an immersive experience.

My Objects

Here you can find the objects that are uploaded by you or your team. Here you’ll find 3 types of objects: Neural Objects captured from β€œIncarnate by Avataar” App, 3D Meshes are 3D models uploaded by you and your team and AI generated objects are the ones generated using Generative AI.

Object Library

Here you can find the objects that are provided by Avataar as Presets. Presets will contain three types of objects from Avataar Neural Objects captured from Incarnate by Avataar App, 3D Meshes are 3D models uploaded by the Avataar Team and AI generated are the ones generated using Generative AI.

Import Object

You can find the β€˜Import Object’ option under β€˜Object’ at the top left corner of the screen if you click on New Project or open an existing project. Using this option you can add an SKU to your experience by clicking on an SKU or using the search bar.

Upload Object

The "Upload 3D Model" option allows users to add their own 3D models with textures to the catalog. You can use GLB & USDZ format for 3D models and PNG/JPEG format for textures. This section also allows to set up a 3D/AR experience. Read more

Replace Object

When replacing any object within a project, you will be prompted to choose whether the new object should be resized to match the size of the old object.

  • If you select the "Don’t resize" option, the new object will replace the old object with its original size.

  • If you select the "Resize & Fit" option, the feature will resize the new object to match the size of the old object While maintaining the original aspect ratio of the new object.

Animation Block

You can add a pre-existing animation to the added object using the animation block. Rotate, Focus and Scale are a few of the animation blocks available for Objects.. Note : To delete, hide or duplicate an object just right click on the object. Now you can add multiple 3D models to the experience. You can search 3D Models from the pre-existing library with the GLB name. Also, you can filter them by product categories and types (AI generated / 3D Mesh / Neural Renders).

You can add pre-existing animations to your object by clicking on the object. The option appears under β€˜Settings’ in the right panel.

If you are using a neural render, you can also remove the noise wIthin a scale of 0-1 or using Crop. Additionally, there is an option to adjust color (exposure and contrast) for these kinds of objects.

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